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Physics-Based Modeling |
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This area has, in our opinion, the potential for the most
significant impact on the field of human
modeling and simulation. We are excited and proud of our progress as we have
resolved the issue of
muscle wrappingand sliding (therefore we are able to calculate much more accurate forces
and torques), the issues of
real-time simulation (all of this is interactive in real-time), and most importantly, the
ability to model
the control subtended by a human being (if he is pushed, muscle reactive forces will push
back to maintain equilibrium).
Soon, we will provide movies for download.
Comprehensive Modeling of Muscles including Muscle wrapping Muscle sliding Accurate modeling (from 3d anatomical representations) |
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| Real-time
Simulation |
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| Control Theory
Implemented PID control loop enables Allows for external disturbances (push the digital human and see him react) |
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