Physics-Based Modeling
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This area has, in our opinion, the potential for the most significant impact on the field of human
modeling and simulation.  We are excited and proud of our progress as we have resolved the issue of
muscle wrappingand sliding (therefore we are able to calculate much more accurate forces and torques), the issues of
real-time simulation (all of this is interactive in real-time), and most importantly, the ability to model
the control subtended by a human being (if he is pushed, muscle reactive forces will push back to maintain equilibrium). 

Soon, we will provide movies for download.

Comprehensive Modeling of Muscles including 
Muscle wrapping
Muscle sliding
Accurate modeling (from 3d anatomical representations)
Wholemuscles.JPG (17909 bytes)Whole-Leg.JPG (23841 bytes)
Real-time Simulation

AllAnterior.JPG (7428 bytes)armWMusc.JPG (39209 bytes)

Control Theory Implemented

PID control loop enables

Allows for external disturbances (push the digital human and see him react)

physics-1.JPG (20956 bytes)

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