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Whole Body Vibration (WBV) Research

There is ample evidence accumulated over the last 30 years, both in animal and human studies that prolonged exposure to vibration can result in bodily damage. Vibration induced injury has been documented in multiple systems, including: the spine causing back pain; the peripheral nervous system resulting in neuropathy, carpal tunnel syndrome, tingling in fingers and/or white finger syndrome; the digestive system; female reproductive system; and the vascular and vestibular systems.
  
There are many applications where vibration plays a considerable role in the work environment. In heavy machinery equipments used for Mining, Construction, and Farming, for example, vibration may be transmitted to the head and neck via the steering wheel and/or arm-rest controls and a relatively rigid upper body. While work has been done towards gaining a better understanding of the relationship between vibration and shock and muscle activity of the back musculature2, relatively little information regarding the activity of neck, shoulder and upper arm muscles is known. Greater muscle activity may lead to greater muscle fatigue – which in turn may be associated with greater risk of injury.  Thus, there is critical need for better understanding of the effect of vibration in work environment.
 
Obtaining data for understanding human responses to more and varied vibrational conditions would be a significant and costly proposition. Development of a more general model of human response would therefore enable shortening the development and testing time needed prior to acceptance of a new technology. The Virtual Soldier Research (VSR) program at the Center for Computer-Aided Design (CCAD) at The University of Iowa is developing new technologies for human modeling and simulation. One of our interests in vibration includes exposures expected from all-terrain vehicles for military and civilian applications for the further development of the VSR project involving our digital human (SantosTM).
 The long-term objective of the research at VSR is the development of an autonomous virtual human (named SantosTM) that can interact with and independently evaluate his surrounding environment. The virtual human can provide a tool to help design new products as well as evaluate ergonomic issues concerning an existing product. In addition, an advanced virtual human will provide a useful mechanism for physiological and musculoskeletal studies.
One of the objectives of VSR is to implement the digital human, SantosTM, to simulate and investigate human discomfort and health aspects under whole-body vibration. There are many occupations when humans are subjected to vibration due to their interaction with mobile machines such as mobile fighting units, construction machines, and farming equipments. This may be particularly important for military and industrial equipment that involves off-road, all-terrain driving. The vibration level, frequency, and the force initiated can significantly affect the operator health and performance.
 
While virtual human modeling is a valuable process for reducing cost and injury risks, this technology needs experimental tools to validate, understand, and enhance the parameters of any prediction. Due to the severity and variety of possible environments and the level of vibration involved with off-road, all-terrain heavy machinery, the VSR team is using motion platforms capable of simulating such complex scenarios. Fig.2 shows one example.

 

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 ONGOING RESEARCH AT CCAD

 1. Dynamic Motion Prediction
Considering force-related issues such as walking stability, fatigue, injury, or energy consumption, necessitates incorporating dynamic and vibration analysis. The VSR Santos TM model implements a unique and fast optimization-based inverse dynamics method for predicting gait-driven dynamic motion. The VSR team integrates the idea of dynamic stability into an optimization objective function and thus avoids typical cumbersome numerical integration. With this approach, the Santos TM model provides a means of conducting gait analysis or vibration analysis in seated and standing positions, while considering externally applied loads, and the consequent model is able to adapt his/her motion and postures to changing loads.
 
Along with joint angles that dictate prediction of postures and motion, the Santos TM model is able to recover the reaction torques resulting from external loads for different segments of the body. SantosTM can also determine the joint torques necessary to cause motion and thereby produce virtual movement.
 
In addition to the idea of incorporating new functionality within the construct of a complete virtual human, which is a substantial singular contribution, VSR is also working on developing a new approach to calculating total metabolic energy demands, a novel virtual-human model for whole body exertion and fatigue as well as modeling individual muscle fatigue. These components will provide a unique methodology to simulate human movement, including how motion may be altered over time due to fatigue.
 
In time, the VSR team plans to generalize this approach, such that the dynamic prediction is task-driven. For example, during manual materials handling inside stationary or vibrating environments, the model can receive information from his/her musculoskeletal fatigue system about his/her muscle force levels; adjustments to his/her posture and motion are made accordingly. This process will have large and beneficial social and economical implications for various health and safety issues. One example is the opportunity of modeling aging populations and patients with injuries or disabilities. An application of Dynamics Motion Prediction enables researchers to obtain information such as how operators change their postures when they get fatigued during the handling of materials or weaponry system, while working in awkward postures in confined stationary and vibrating environments.

 

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2. Whole Body Vibration (WVB) Experimental Work

 In our current research work, experiments have been conducted toward assessing the effect of the control configuration within heavy construction vehicles (e.g. steering wheel versus arm controls) on seated operators motion (Fig.4).
 Toward this end, five typical heavy equipment ride files were “played back” through a man-rated Servo Test 6-degree-of-freedom vibration system. An 8-camera Vicon motion capture system operating at 200 frames per second, recorded the time history of the motion of reflective surface markers on 5th, 50th, and 95th percentile right-handed male subjects, using 3 seat and control configurations (steering wheel (SW), floor mounted armrest controls (FM), seat-mounted armrest controls (SM)). Two trials were performed for each ride and seat control combination (each trial: 60 sec of 6-dof and 60 sec of vertical vibration). Five channels of surface electromyography (EMG) of the right-side cervical erector spinae muscles (neck extensors), sternocleidomastoid (neck flexor), upper trapezius (shoulder elevator), biceps brachii (elbow flexor) and triceps brachii (elbow extensor) muscles were collected throughout each ride (~ 2min) using pre-amplified (10x), 1 cm silver bar electrodes, with 1 cm fixed inter-electrode distances (Delsys, Inc).
Our preliminary results 1,2,3 have shown a considerable increase in head-trunk relative motion due to the use of armrest controls, raising a concern about an increased likelihood of injuries. With the use of a steering wheel, the trunk and arms can behave as active dampers, attenuating horizontal motions and maintaining a stable platform for the head-neck system (an inverted pendulum). Armrest controls more rigidly couple the shoulders, via the upper arms, to a vibration source and bypass the damping provided by the entire arm, potentially increasing the risk of motion-related musculoskeletal problems in the neck and upper trunk. While armrests may reduce arm and shoulder fatigue and reduce the effect of the vibrating trunk mass on the lower back, they may do so at the expense of increased motion at the neck and shoulders. The study suggests that muscle activity is indeed influenced by arm control postures. In our study on relative neck and shoulder motion, we observed greater relative motion with the armrest control configurations. Interestingly, in this study we observed greater static and dynamic muscle activity with the steering wheel configuration. Greater muscle activity may lead to greater muscle fatigue – which in turn may be associated with greater risk of injury.2 Thus, muscle contractions needed to maintain static postures as well as those resulting reflexively should be considered during an analysis of seating position.
In our current work, we are using motion capture systems as an alternative effective and efficient way to collect objective data for motion analysis. While accelerometers have been proven to be effective in collecting motion data in WBV field, theoretically, to describe the three-dimensional motion of each body segment, six accelerometers should be used. Yet, due to the non linear relation between the linear and angular kinematics variables, and the influence of the gravity-related terms, multiple accelerometers (9-12) placed in a specific configuration are needed to resolve its complete kinematics. This leads to a very high number of sensors required for monitoring whole body motion analysis and may impact the subject’s normal movements.
Motion capture systems today have many applications in biomechanical studies. Motion capture systems have been shown to be accurate, repeatable, and consistent and as an additional benefit, there is no pain or risk involved in using such systems. In the motion capture process, a number of reflective markers are attached over bony landmarks on the participant’s body, such as the elbow, the clavicle, or the vertebral spinous processes. As the participant walks or carries out a given physical task or function, the position history of each marker is captured using an array of infrared cameras.
Part of our work at CCAD is to use optical motion capture data to determine 3D linear and angular velocity and acceleration components of various body segments in whole body vibration environment. While data collection for such an environment is very sensitive to frequency and noise, at least one accelerometer was needed for each segment to be used as a reference for any subsequent filtering or smoothing operations. In this case, we used three markers to define a local coordinate system for the segment with respect to the global coordinate system (), and the sensor axes were used to define the local coordinate system for the accelerometer (), as shown in Fig.5. Since the two local coordinate systems are rigidly fixed to each other, they share the same rotation matrix ( R ).

                                                    (1)  

                                                     (2)

 
where i and j represents two static tilting positions. Mathematically, if more than three distinct static tilting positions are measured, (4) becomes an over-determined system, which can be solved using optimization techniques. Once is obtained, the time history of the acceleration orientation in gravity field can be readily determined. The time history of the 3D motion data of four markers on any body segment forming six relative position vector equations can be used to obtain the angular velocity and angular acceleration of the segment. From the four markers on the segment, it is possible to determine the velocity and acceleration of any point on the segment.
3. WBV Data Analysis
The optimal goal in this research is to use our virtual human model Santos to predict the effects of vibration on the biomechanics of the human body. At this stage, the objective is to conduct more experiments to obtain a better understanding on how people react to complex form of vibration. In addition to what we have in house in terms of analytical tools, we are using LifeMOD software in this transition period to assist in our data analysis. Fig. 6 demonstrates the current work flow framework. Fig.6a shows the first stage where we collect the time history of reflective markers attached on specific areas of the human subject’s body. The collected motion data is then exported to a motion agent protocol that works with LifeMOD (Fig.6b). The motion agent protocol is then transferred to LifeMOD to drive a musculoskeletal human model (Fig.6c). The human model will obtain significant information regarding Joints torque and muscle activity.
Fig. 6d, depicts our ultimate goal where Santos can provide all the information that LifeMOD is providing at this time.  In addition, Santos will have a unique autonomous capability where he can generate his motion without the need to a motion agent.
 
 

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 FUTURE GOALS AND OBJECTIVES
 
The long term objective of our work is to determine the effects of vibration on the biomechanics of the human body and to explore several potential neuromuscular and biomechanics research topics that include:
· Health and performance in military vehicles in the air, or on ground or water
· Neuromuscular responses to vibration (electromyographic muscle activity)
· Regulation and industrial exposures to vibration, and the improved applicability of Whole-Body Vibration standards (ACGIH, ANSI, ISO)
· Vibration exposures in quarrying and demolition
· Vehicle seat dynamics and localized discomfort
· Vibration injury and exposures in automobiles
· Development of techniques to assess motorcycle vibration
· Perception of steering wheel vibration
· Multi-modal stimuli
· Manned space vehicle launch vibration environments
· Crew isolation in rail-constrained vehicles
· Effects of marine environments
 
REFERENCES
1. L. Frey Law, S. Rahmatalla, D. Wilder, N. Grosland, T. Xia, T. Hunstad, M. Contratto, G. Kopp, “ARM AND SHOULDER MUSCLE ACTIVITY ARE GREATER WITH STEERING WHEEL VS. SEAT MOUNTED CONTROLS,” 1st American Conference on Human Vibration, West Virginia, June 5-7, 2006.
2. D. Wilder, S. Rahmatalla, M. Contratto, T. Xia, L. Frey-Law, G. Kopp, N. Grosland, “HEAD-TRUNK MOTION INCREASE WITH ARM-REST CONTROLS,” 1st American Conference on Human Vibration, West Virginia, June 5-7, 2006.
3. S. Rahmatalla, T. Xia, M. Contratto, D. Wilder, L. Frey-Law, G. Kopp, N. Grosland, “3D Displacement, Velocity, and Acceleration of Seated Operators in Whole Body Vibration Environment using Optical Motion Capture Systems,” The Ninth International Symposium on the 3-D Analysis of Human Movement June 2006 in Valenciennes (France).

Contact: Dr. Salam Rahmatallah, Research Engineer, Virtual Soldier Research, Center for Computer Aided Design, The University of Iowa.  Tel. 319 384 0579,  salam-rahmatalla@uiowa.edu


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